IDirect3DRM2::CreateProgressiveMesh
Creates a new progressive mesh object with no faces. The mesh is not visible until it is added to a frame.
HRESULT CreateProgressiveMesh(
LPDIRECT3DRMPROGRESSIVEMESH* lplpD3DRMProgressiveMesh
);
Parameters
lplpD3DRMProgressiveMesh
Address that will be filled with a pointer to an IDirect3DRMProgressiveMesh interface if the call succeeds.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.