IDirect3DRMInterpolator::GetIndex
Retrieves the interpolator's current internal index (time).
D3DVALUE GetIndex( )
Return Values
Returns a D3DVALUE that contains the interpolator's current internal index.
Remarks
Every key stored in an interpolator has an index value. When a key is recorded (by calling a method), the key is stamped with the current interpolator index value. The key's index value does not change after being stamped.