IDirect3DRMMeshBuilder2::AddNormal

Adds a normal to a Direct3DRMMeshBuilder2 object.

int AddNormal(
D3DVALUE x,
D3DVALUE y,
D3DVALUE z
);

Parameters

x, y, and z

The x, y, and z components of the direction of the new normal.

Return Values

Returns the index of the normal.