IDirect3DRMMeshBuilder2::AddNormal
Adds a normal to a Direct3DRMMeshBuilder2 object.
int AddNormal(
D3DVALUE x,
D3DVALUE y,
D3DVALUE z
);
Parameters
x, y, and z
The x, y, and z components of the direction of the new normal.
Return Values
Returns the index of the normal.