Scales a Direct3DRMMesh object by the given scaling factors, parallel to the x-, y-, and z-axes in model coordinates.
HRESULT Scale(
D3DVALUE sx,
D3DVALUE sy,
D3DVALUE sz
);
Parameters
sx, sy, and sz
Scaling factors that are applied along the x-, y-, and z-axes.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.