IDirect3DRMMesh::SetGroupMapping

Sets the mapping for a group in a Direct3DRMMesh object. The mapping controls how textures are mapped to a surface.

HRESULT SetGroupMapping(
D3DRMGROUPINDEX id,
D3DRMMAPPING value
);

Parameters

id

Identifier of the group. This identifier must have been produced by using the IDirect3DRMMesh::AddGroup method.

value

Value of the D3DRMMAPPING type describing the mapping for the group.

Return Values

Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

See Also

IDirect3DRMMesh::GetGroupMapping