IDirectSound3DListener::GetPosition
The IDirectSound3DListener::GetPosition method retrieves the listener's current position in distance units. By default, these units are meters, but this can be changed by calling the IDirectSound3DListener::SetDistanceFactor method.
HRESULT GetPosition(
LPD3DVECTOR lpvPosition
);
Parameters
lpvPosition
Address of a D3DVECTOR structure that will contain the listener's position vector.
Return Values
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
QuickInfo
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 OSR2 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in dsound.h.
Import Library: Use dsound.lib.
See Also