DirectSound in 3-D

DirectSound enables an application to change the apparent position and orientation of a sound source or listener, and also to suggest the relative velocity of the source and listener by using Doppler shift.

The following topics cover some general aspects of 3-D sound:

·Integration with Direct3D

·Mono and Stereo Sources

·Perception of Sound Positions

Information on how to use 3-D sound in an application is found in the following sections:

·DirectSound 3-D Buffers

·DirectSound 3-D Listeners