IDirect3DRMMeshBuilder::SetVertexColor
Sets the color of a specified vertex in a Direct3DRMMeshBuilder object.
HRESULT SetVertexColor(
DWORD index,
D3DCOLOR color
);
Parameters
index
Index of the vertex to be set.
color
Color to assign to the specified vertex.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
See Also