IDirect3DRMFace::GetMaterial

Retrieves the material of a Direct3DRMFace object.

HRESULT GetMaterial(
LPDIRECT3DRMMATERIAL* lplpMaterial
);

Parameters

lplpMaterial

Address of a variable that will be filled with a pointer to the Direct3DRMMaterial object applied to the face.

Return Values

Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

See Also

IDirect3DRMFace::SetMaterial