IDirect3DRMDevice

Applications use the methods of the IDirect3DRMDevice interface to interact with the output device. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DRMDevice, IDirect3DRMDevice2, and IDirect3DRMDeviceArray Interfaces.

The methods of the IDirect3DRMDevice interface can be organized into the following groups:

Buffer counts GetBufferCount
  SetBufferCount
Color models GetColorModel
Dithering GetDither
  SetDither
Initialization Init
  InitFromClipper
  InitFromD3D
Miscellaneous GetDirect3DDevice
  GetHeight
  GetTrianglesDrawn
  GetViewports
  GetWidth
  GetWireframeOptions
  Update
Notifications AddUpdateCallback
  DeleteUpdateCallback
Rendering quality GetQuality
  SetQuality
Shading GetShades
  SetShades
Texture quality GetTextureQuality
  SetTextureQuality

The IDirect3DRMDevice interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:

AddRef

QueryInterface

Release

In addition, the IDirect3DRMDevice interface inherits the following methods from the IDirect3DRMObject interface:

AddDestroyCallback

Clone

DeleteDestroyCallback

GetAppData

GetClassName

GetName

SetAppData

SetName

The Direct3DRMDevice object is obtained by calling the IDirect3DRM::CreateDevice method.