IDirect3DExecuteBuffer::Initialize
The IDirect3DExecuteBuffer::Initialize method is provided for compliance with the COM protocol.
HRESULT Initialize(
LPDIRECT3DDEVICE lpDirect3DDevice,
LPD3DEXECUTEBUFFERDESC lpDesc
);
Parameters
lpDirect3DDevice
Address of the device representing the Direct3D object.
lpDesc
Address of a D3DEXECUTEBUFFERDESC structure that describes the Direct3DExecuteBuffer object to be created. The call fails if a buffer of at least the specified size cannot be created.
Return Values
The method returns DDERR_ALREADYINITIALIZED because the Direct3DExecuteBuffer object is initialized when it is created.
QuickInfo
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in ddraw.h.
Import Library: Use ddraw.lib.