IDirectSound3DBuffer::SetMode

The IDirectSound3DBuffer::SetMode method sets the operation mode for 3-D sound processing.

HRESULT SetMode(

DWORD dwMode,

DWORD dwApply

);

Parameters

dwMode

Flag specifying the 3-D sound processing mode to be set.

DS3DMODE_DISABLE

Processing of 3-D sound is disabled. The sound seems to originate from the center of the listener's head.

DS3DMODE_HEADRELATIVE

Sound parameters (position, velocity, and orientation) are relative to the listener's parameters. In this mode, the absolute parameters of the sound are updated automatically as the listener's parameters change, so that the relative parameters remain constant.

DS3DMODE_NORMAL

Normal processing. This is the default mode.

dwApply

Value indicating when the setting should be applied. This value must be one of the following:

DS3D_DEFERRED Settings are not applied until the application calls the IDirectSound3DListener::CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation.
DS3D_IMMEDIATE Settings are applied immediately, causing the system to recalculate the 3-D coordinates for all 3-D sound buffers.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be DSERR_INVALIDPARAM.