IDirect3DDevice2::GetLightState
The IDirect3DDevice2::GetLightState method gets a single Direct3D Device lighting-related state value.
HRESULT GetLightState(
D3DLIGHTSTATETYPE dwLightStateType,
LPDWORD lpdwLightState
);
Parameters
dwLightStateType
Device state variable that is being queried. This parameter can be any of the members of the D3DLIGHTSTATETYPE enumerated type.
lpdwLightState
Address of a variable that will contain the Direct3D Device light state when the method returns.
Return Values
If the method succeeds, the return value is DD_OK.
If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.
Remarks
This method was introduced with the IDirect3DDevice2 interface.
QuickInfo
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.
See Also