IDirect3DRMFrame2::DeleteChild

Removes a frame from the hierarchy. If the frame is not referenced, it is destroyed along with any child frames, lights, and meshes.

HRESULT DeleteChild(
LPDIRECT3DRMFRAME lpChild
);

Parameters

lpChild

Address of a variable that represents the Direct3DRMFrame object to be used as the child.

Return Values

Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

See Also

Hierarchies