D3DTLVERTEX Constructors

The D3D_OVERLOADS constructors for the D3DTLVERTEX structure offer a convenient way for C++ programmers to create transformed and lit vertices.

_D3DTLVERTEX() { }

_D3DTLVERTEX(const D3DVECTOR& v, float _rhw,

D3DCOLOR _color, D3DCOLOR _specular,

float _tu, float _tv)

{ sx = v.x; sy = v.y; sz = v.z; rhw = _rhw;

color = _color; specular = _specular;

tu = _tu; tv = _tv;

}