IDirect3DDevice2::GetRenderTarget
The IDirect3DDevice2::GetRenderTarget method retrieves a pointer to the DirectDraw surface that is being used as a render target.
HRESULT GetRenderTarget(
LPDIRECTDRAWSURFACE *lplpRenderTarget
);
Parameters
lplpRenderTarget
Address that will contain a pointer to the DirectDraw surface object that is being used as a render target by this Direct3D device.
Return Values
If the method succeeds, the return value is DD_OK.
If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.
Remarks
This method was introduced with the IDirect3DDevice2 interface.
QuickInfo
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.
See Also