IDirect3DRMInterpolator::AttachObject
Connects an object to the interpolator.
HRESULT AttachObject(
LPDIRECT3DRMOBJECT lpD3DRMObject
)
Parameters
lpD3DRMObject
Address of the Direct3DRMObject object to be attached to the interpolator.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
Remarks
The attached object can be another interpolator or an object of type x where the interpolator is of type xInterpolator. For example, a Viewport can be attached to a ViewportInterpolator. The interpolator types are:
·FrameInterpolator
·LightInterpolator
·MaterialInterpolator
·MeshInterpolator
·TextureInterpolator
·ViewportInterpolator