The D3DTRANSFORMCAPS structure describes the transformation capabilities of a device. This structure is part of the D3DDEVICEDESC structure.
typedef struct _D3DTransformCaps {
DWORD dwSize;
DWORD dwCaps;
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
Members
dwSize
Size, in bytes, of this structure. This member must be initialized before the structure is used.
dwCaps
Flag specifying whether the system clips while transforming. This member can be zero or the following flag:
D3DTRANSFORMCAPS_CLIP | The system clips while transforming. |
QuickInfo
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3dcaps.h.