The D3DFINDDEVICERESULT structure identifies a device an application has found by calling the IDirect3D2::FindDevice method.
typedef struct _D3DFINDDEVICERESULT {
DWORD dwSize;
GUID guid;
D3DDEVICEDESC ddHwDesc;
D3DDEVICEDESC ddSwDesc;
} D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
Members
dwSize
Size, in bytes, of the structure. This member must be initialized before the structure is used.
guid
Globally unique identifier (GUID) of the device that was found.
ddHwDesc and ddSwDesc
D3DDEVICEDESC structures describing the hardware and software devices that were found.
QuickInfo
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3dcaps.h.
See Also