IDirect3DRMFrame2::DeleteVisual

Removes a visual object from a frame, destroying it if it is no longer referenced.

HRESULT DeleteVisual(
LPDIRECT3DRMVISUAL lpD3DRMVisual
);

Parameters

lpD3DRMVisual

Address of a variable that represents the Direct3DRMVisual object to be removed.

Return Values

Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.