The DS3DLISTENER structure contains all information necessary to uniquely describe the 3-D world parameters and position of the listener. This structure is used with the IDirectSound3DListener::GetAllParameters and IDirectSound3DListener::SetAllParameters methods.
typedef struct {
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
D3DVECTOR vOrientFront;
D3DVECTOR vOrientTop;
D3DVALUE flDistanceFactor;
D3DVALUE flRolloffFactor;
D3DVALUE flDopplerFactor;
} DS3DLISTENER, *LPDS3DLISTENER;
typedef const DS3DLISTENER *LPCDS3DLISTENER;
Members
dwSize
Size of the structure, in bytes. This member must be initialized before the structure is used.
vPosition, vVelocity, vOrientFront, and vOrientTop
D3DVECTOR structures that describe the listener's position, velocity, front orientation, and top orientation, respectively.
flDistanceFactor, flRolloffFactor, and flDopplerFactor
The current distance, rolloff, and Doppler factors, respectively.
QuickInfo
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 OSR2 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in dsound.h.