The IDirect3DDevice::GetMatrix method retrieves a matrix from a matrix handle. This matrix handle must have been created by using the IDirect3DDevice::CreateMatrix method.
HRESULT GetMatrix(
D3DMATRIXHANDLE D3DMatHandle,
LPD3DMATRIX lpD3DMatrix
);
Parameters
D3DMatHandle
Handle to the matrix to be retrieved.
lpD3DMatrix
Address of a D3DMATRIX structure that contains the matrix when the method returns.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value is an error, such as DDERR_INVALIDPARAMS.
QuickInfo
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in ddraw.h.
Import Library: Use ddraw.lib.
See Also
IDirect3DDevice::CreateMatrix, IDirect3DDevice::DeleteMatrix, IDirect3DDevice::SetMatrix