IDirect3DDevice::GetMatrix

The IDirect3DDevice::GetMatrix method retrieves a matrix from a matrix handle. This matrix handle must have been created by using the IDirect3DDevice::CreateMatrix method.

HRESULT GetMatrix(

D3DMATRIXHANDLE D3DMatHandle,

LPD3DMATRIX lpD3DMatrix

);

Parameters

D3DMatHandle

Handle to the matrix to be retrieved.

lpD3DMatrix

Address of a D3DMATRIX structure that contains the matrix when the method returns.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value is an error, such as DDERR_INVALIDPARAMS.

QuickInfo

  Windows NT: Use version 4.0 or later.
  Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
  Windows CE: Unsupported.
  Header: Declared in ddraw.h.
  Import Library: Use ddraw.lib.

See Also

IDirect3DDevice::CreateMatrix, IDirect3DDevice::DeleteMatrix, IDirect3DDevice::SetMatrix