IDirect3DRMFrame2::Transform

Transforms the vector in the lpd3dVSrc parameter in model coordinates to world coordinates, returning the result in the lpd3dVDst parameter.

HRESULT Transform(
D3DVECTOR *lpd3dVDst,
D3DVECTOR *lpd3dVSrc
);

Parameters

lpd3dVDst

Address of a D3DVECTOR structure that will be filled with the result of the transformation operation.

lpd3dVSrc

Address of a D3DVECTOR structure that is the source of the transformation operation.

Return Values

Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

See Also

IDirect3DRMFrame2::InverseTransform, 3D Transformations