Transforms the vector in the lpd3dVSrc parameter in model coordinates to world coordinates, returning the result in the lpd3dVDst parameter.
HRESULT Transform(
D3DVECTOR *lpd3dVDst,
D3DVECTOR *lpd3dVSrc
);
Parameters
lpd3dVDst
Address of a D3DVECTOR structure that will be filled with the result of the transformation operation.
lpd3dVSrc
Address of a D3DVECTOR structure that is the source of the transformation operation.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
See Also