D3DENUMTEXTUREFORMATSCALLBACK is the prototype definition for the callback function to enumerate texture formats.
typedef HRESULT (WINAPI* LPD3DENUMTEXTUREFORMATSCALLBACK)
(LPDDSURFACEDESC lpDdsd,
LPVOID lpUserArg
);
Parameters
lpDdsd
Address of a DDSURFACEDESC structure containing the texture information.
lpUserArg
Address of application-defined data passed to this callback function.
Return Values
Applications should return one of the following values:
D3DENUMRET_CANCEL | |
Cancel the enumeration. | |
D3DENUMRET_OK | |
Continue the enumeration. |
Remarks
When determining the order in which to call callback functions, the system searches the objects highest in the hierarchy first, and then calls their callback functions in the order in which they were created.
QuickInfo
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3dtypes.h.
Import Library: User-defined.