IDirect3DRMTexture2::SetColors
Sets the maximum number of colors used for rendering a Direct3DRMTexture2 object. This method is required only in the ramp color model.
HRESULT SetColors(
DWORD ulColors
);
Parameters
ulColors
Number of colors. The default value is 8.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
See Also