IDirect3D2::CreateMaterial

The IDirect3D2::CreateMaterial method allocates a Direct3DMaterial2 object.

HRESULT CreateMaterial(

LPDIRECT3DMATERIAL2* lplpDirect3DMaterial2,

IUnknown* pUnkOuter

);

Parameters

lplpDirect3DMaterial2

Address that will be filled with a pointer to an IDirect3DMaterial2 interface if the call succeeds.

pUnkOuter

This parameter is provided for future compatibility with COM aggregation features. Currently, however, the IDirect3D2::CreateMaterial method returns an error if this parameter is anything but NULL.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value is an error. For a list of possible return codes, see Direct3D Immediate-Mode Return Values.

Remarks

In the IDirect3D interface, this method retrieves a pointer to an IDirect3DMaterial interface, not an IDirect3DMaterial2 interface.

QuickInfo

  Windows NT: Use version 4.0 or later.
  Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
  Windows CE: Unsupported.
  Header: Declared in ddraw.h.
  Import Library: Use ddraw.lib.