The IDirect3D2::CreateMaterial method allocates a Direct3DMaterial2 object.
HRESULT CreateMaterial(
LPDIRECT3DMATERIAL2* lplpDirect3DMaterial2,
IUnknown* pUnkOuter
);
Parameters
lplpDirect3DMaterial2
Address that will be filled with a pointer to an IDirect3DMaterial2 interface if the call succeeds.
pUnkOuter
This parameter is provided for future compatibility with COM aggregation features. Currently, however, the IDirect3D2::CreateMaterial method returns an error if this parameter is anything but NULL.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value is an error. For a list of possible return codes, see Direct3D Immediate-Mode Return Values.
Remarks
In the IDirect3D interface, this method retrieves a pointer to an IDirect3DMaterial interface, not an IDirect3DMaterial2 interface.
QuickInfo
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in ddraw.h.
Import Library: Use ddraw.lib.