Calculates the matrix for the rotation that a unit quaternion represents.
void D3DRMMatrixFromQuaternion (
D3DRMMATRIX4D mat,
LPD3DRMQUATERNION lpquat
);
Parameters
mat
Address that will contain the calculated matrix when the function returns. (The D3DRMMATRIX4D type is an array.)
lpquat
Address of the D3DRMQUATERNION structure.
Return Values
No return value.