IDirect3DRMFrame::GetRotation

Retrieves the rotation of the frame relative to the given reference frame.

HRESULT GetRotation(
LPDIRECT3DRMFRAME lpRef,
LPD3DVECTOR lprvAxis,
LPD3DVALUE lprvTheta
);

Parameters

lpRef

Address of a variable that represents the Direct3DRMFrame object to be used as the reference.

lprvAxis

Address of a D3DVECTOR structure that will be filled with the frame's axis of rotation.

lprvTheta

Address of a variable that will be the frame's rotation, in radians.

Return Values

Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

See Also

IDirect3DRMFrame::SetRotation, Transformations