IDirectSound3DBuffer::GetMinDistance
The IDirectSound3DBuffer::GetMinDistance method retrieves the current minimum distance for this sound buffer.
HRESULT GetMinDistance(
LPD3DVALUE lpflMinDistance
);
Parameters
lpflMinDistance
Address of a variable that will contain the current minimum distance setting.
Return Values
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Remarks
By default, the minimum distance value is DS3D_DEFAULTMINDISTANCE, currently defined as 1.0 (corresponding to 1.0 meter at the default distance factor of 1.0 m per unit).
See Also
IDirectSound3DBuffer::SetMinDistance, IDirectSound3DBuffer::GetMaxDistance