IDirectSound3DBuffer::GetMinDistance

The IDirectSound3DBuffer::GetMinDistance method retrieves the current minimum distance for this sound buffer.

HRESULT GetMinDistance(

LPD3DVALUE lpflMinDistance

);

Parameters

lpflMinDistance

Address of a variable that will contain the current minimum distance setting.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be DSERR_INVALIDPARAM.

Remarks

By default, the minimum distance value is DS3D_DEFAULTMINDISTANCE, currently defined as 1.0 (corresponding to 1.0 meter at the default distance factor of 1.0 m per unit).

See Also

IDirectSound3DBuffer::SetMinDistance, IDirectSound3DBuffer::GetMaxDistance