IDirect3DRMTexture2::InitFromFile

Initializes a Direct3DRMTexture2 object using the information in a given file.

HRESULT InitFromFile(
LPCSTR filename
);

Parameters

filename

A string that specifyies the file from which the texture initialization information is drawn.

Return Values

Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

Remarks

You must have created the Direct3DRMTexture2 object to be initialized using the IDirect3DRM2::CreateTexture or IDirect3DRM2::CreateTextureFromSurface methods.

See Also

IDirect3DRMTexture2::InitFromImage, IDirect3DRMTexture2::InitFromResource2, IDirect3DRMTexture2::InitFromSurface