IDirect3DRMTexture2::InitFromImage
Initializes a texture from an image in memory.
HRESULT InitFromImage(
LPD3DRMIMAGE lpImage
);
Parameters
lpImage
Address of a D3DRMIMAGE structure describing the source of the texture.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
Remarks
You must have created the IDirect3DRMTexture2 object to be initialized using the IDirect3DRM2::CreateTexture or IDirect3DRM2::CreateTextureFromSurface methods.
See Also
IDirect3DRMTexture2::InitFromFile, IDirect3DRMTexture2::InitFromResource2, IDirect3DRMTexture2::InitFromSurface