[DirectX 7 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (100%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX 3 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (73.030303030303%)
DirectDraw > DirectDraw Interface Overviews > IDirectDraw2 Interface
[DirectX 5 Programmer's Reference] Creating DirectDrawClipper Objects with CoCreateInstance (71.1309523809524%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Clippers
[DirectX 7 Programmer's Reference] Creating DirectDrawClipper Objects with CoCreateInstance (71.1309523809524%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Clippers
[DirectX 3 Programmer's Reference] Creating DirectDrawClipper Objects with CoCreateInstance (64.3452380952381%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawClipper Interface
[DirectX 2 Programmer's Reference] Creating DirectDraw Objects Using CoCreateInstance (62.8706199460916%)
DirectDraw > Overview > Using DirectDraw
[DirectX 7 Programmer's Reference] Creating Surfaces (60.1752021563342%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 2 Programmer's Reference] Creating Clipper Objects Using CoCreateInstance (59.8675729520684%)
DirectDraw > Overview > Using DirectDrawClipper
[DirectX 5 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (55.026455026455%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 3 Programmer's Reference] Creating Surfaces (51.8911299067447%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 5 Programmer's Reference] Creating a DirectInput Device (48.5879686351384%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 5 Programmer's Reference] Creating the DirectSound Object (48.5879686351384%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 7 Programmer's Reference] Creating a DirectInput Device (48.5879686351384%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 7 Programmer's Reference] Creating the DirectSound Object (48.5879686351384%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 5 Programmer's Reference] Creating Secondary Buffers (47.6445724087234%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 3 Programmer's Reference] Creating a DirectSound Object by Using CoCreateInstance (45.9451659451659%)
DirectSound > DirectSound Examples
[DirectX 2 Programmer's Reference] Creating a DirectSound Object Using CoCreateInstance (42.9714939148901%)
DirectSound > Overview > Memory Management
[DirectX 8.1 C/C++ Programmer's Reference] Creating a DirectSetup Callback Function (42.6355876827575%)
DirectX 8.1 (C++) > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX 8.1 C/C++ Programmer's Reference] Creating a 3-D Voice Session (39.060534591195%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Understanding DirectPlay Voice
[DirectX 8.1 Visual Basic Programmer's Reference] Creating a 3-D Voice Session (39.060534591195%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Understanding DirectPlay Voice
[DirectX 3 Programmer's Reference] Creating the Setup Program (36.9082077513681%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX October 2006 Documentation] Creating a 3-D Voice Session (36.0886492961965%)
DirectPlay > DirectPlay Voice
[DirectX October 2006 Documentation] Creating Serial Address Objects (34.8547191260269%)
DirectPlay > Advanced Topics in DirectPlay > DirectPlay Addressing > DirectPlay Address Objects
[DirectX 2 Programmer's Reference] Creating DirectDraw and Direct3D Objects (34.7408223954061%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX October 2006 Documentation] Creating IPX Address Objects (34.3830210128193%)
DirectPlay > Advanced Topics in DirectPlay > DirectPlay Addressing > DirectPlay Address Objects
[DirectX October 2006 Documentation] Creating Modem Address Objects (34.3830210128193%)
DirectPlay > Advanced Topics in DirectPlay > DirectPlay Addressing > DirectPlay Address Objects
[DirectX October 2006 Documentation] Creating and Managing Sessions (34.0599242157897%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Creating Serial Address Objects (33.5077363674062%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay Address Objects
[DirectX 8.1 C/C++ Programmer's Reference] Creating Modem Address Objects (33.0360382541986%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay Address Objects
[DirectX 8.1 C/C++ Programmer's Reference] Creating IPX Address Objects (33.0360382541986%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay Address Objects
[DirectX 2 Programmer's Reference] Creating a Direct3DRM Device and Viewport (32.6817628506612%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Creating a DirectInput Device (31.650739197909%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Creating and Managing Sessions (28.3623609095307%)
DirectX 8.1 (Visual Basic) > DirectPlay > Introduction to DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Creating the DirectSound Object (27.992445736984%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Creating DirectX Objects (27.8275735822906%)
DirectX 8.1 (Visual Basic) > Introducing DirectX 8.1 > Programming DirectX with Visual Basic