[DirectX 5 Programmer's Reference] New Features in IDirectDraw2 (98.1812169312169%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 7 Programmer's Reference] New Features in IDirectDraw7 (98.1812169312169%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw7?
[DirectX 3 Programmer's Reference] New DirectPlay 3 Methods (38.8095238095238%)
DirectPlay > DirectPlay Overview > What's New in DirectPlay Version 3?
[DirectX 8.1 C/C++ Programmer's Reference] New Features of the VMR (32.9013056835637%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Using the Video Mixing Renderer
[DirectX 2 Programmer's Reference] New Palette Types (31.2169312169312%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 7 Programmer's Reference] New Interfaces (30.287999037999%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started > What's New?
[DirectX 3 Programmer's Reference] New Information for DirectX 3 (30.0766283524904%)
DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] New DVD Support Features in DirectShow 8.0 and 8.1 (29.2539682539683%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications
[DirectX 8.1 C/C++ Programmer's Reference] New Segments (25.1683800070897%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Data Flow for Filter Developers
[DirectX 5 Programmer's Reference] New for Windows 98 and Windows NT 5.0 (16.5221612590034%)
Introducing DirectX 5 > DirectX and the Component Object Model