[DirectX 5 Programmer's Reference] Creating a Palette in Windowed Mode (100%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 7 Programmer's Reference] Creating a Palette in Windowed Mode (100%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 5 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (52.0621673923561%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 5 Programmer's Reference] Creating an Off-Screen Surface (41.3369963369963%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 5 Programmer's Reference] Creating the Primary Surface (41.3369963369963%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating the Primary Surface (41.3369963369963%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating an Off-Screen Surface (41.3369963369963%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating Compressed Textures (41.3369963369963%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Compressed Texture Surfaces
[DirectX 5 Programmer's Reference] Creating Complex Surfaces and Flipping Chains (40.9401709401709%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating Complex Surfaces and Flipping Chains (40.9401709401709%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 2 Programmer's Reference] Creating Clipper Objects Using CoCreateInstance (37.5964461070844%)
DirectDraw > Overview > Using DirectDrawClipper
[DirectX October 2006 Documentation] Creating a Tool (36.1904761904762%)
DirectMusic > Advanced Topics in DirectMusic > DirectMusic Tools
[DirectX 2 Programmer's Reference] Creating DirectDraw Objects Using CoCreateInstance (35.7362637362637%)
DirectDraw > Overview > Using DirectDraw
[DirectX 3 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (34.6720575022462%)
DirectDraw > DirectDraw Interface Overviews > IDirectDraw2 Interface
[DirectX 3 Programmer's Reference] Creating DirectDrawClipper Objects with CoCreateInstance (34.4642857142857%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawClipper Interface
[DirectX 8.1 C/C++ Programmer's Reference] Creating a DirectInput Device (34.3681318681319%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Creating a DirectInput Device (34.3681318681319%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 C/C++ Programmer's Reference] Creating Timeline Objects (33.9249639249639%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX 3 Programmer's Reference] Creating Surfaces (32.9761904761905%)
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[DirectX 8.1 C/C++ Programmer's Reference] Creating Predefined State Blocks (32.9212454212454%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > State Blocks
[DirectX 8.1 Visual Basic Programmer's Reference] Creating Predefined State Blocks (32.9212454212454%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > State Blocks
[DirectX October 2006 Documentation] Creating and Managing Sessions (32.7838827838828%)
DirectPlay > Basic Concepts in DirectPlay
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DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Playing Sounds
[DirectX 8.1 Visual Basic Programmer's Reference] Creating the Performance (32.7106227106227%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Playing Sounds
[DirectX October 2006 Documentation] Creating the Performance (32.7106227106227%)
DirectMusic > Using DirectMusic > Playing Sounds
[DirectX 8.1 C/C++ Programmer's Reference] Creating ASF Files in DirectShow (32.5824175824176%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Windows Media Applications
[DirectX 8.1 Visual Basic Programmer's Reference] Creating Audiopaths (32.3534798534798%)
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[DirectX October 2006 Documentation] Creating a 3-D Voice Session (31.990231990232%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Creating and Managing Sessions (30.8608058608059%)
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[DirectX 3 Programmer's Reference] Creating the Setup Program (30.3880494505494%)
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[DirectX 2 Programmer's Reference] Creating a Direct3DRM Device and Viewport (29.4737782542661%)
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[DirectX 2 Programmer's Reference] Creating a Basic Sound Buffer (28.7362637362637%)
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[DirectX 2 Programmer's Reference] Creating a DirectSound Object (27.4267399267399%)
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