[DirectX 5 Programmer's Reference] Getting an IDirectDraw2 Interface (98.3164983164983%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 7 Programmer's Reference] Getting an IDirectDraw7 Interface (98.3164983164983%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw7?
[DirectX 5 Programmer's Reference] Getting the Flip and Blit Status (49.5726495726496%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Video-Ports
[DirectX October 2006 Documentation] Getting DirectPlay Data (41.1976911976912%)
DirectPlay > Basic Concepts in DirectPlay
[DirectX 7 Programmer's Reference] Getting the Flip and Blit Status (37.4338624338624%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 5 Programmer's Reference] Getting Started: Basic Graphics Concepts (33.9285714285714%)
DirectX Foundation > DirectDraw > Getting Started: Basic Graphics Concepts
[DirectX 3 Programmer's Reference] Getting the Flip and Blit Status (32.8869047619048%)
DirectDraw > DirectDraw Tutorials > Optimizations and Customizations
[DirectX 8.1 C/C++ Programmer's Reference] Getting Object Descriptors (32.0707070707071%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX October 2006 Documentation] Getting Object Descriptors (32.0707070707071%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX October 2006 Documentation] Getting Started (31.8422318422318%)
DirectX Graphics > Direct3D 9 > Programming Guide
[DirectX 8.1 Visual Basic Programmer's Reference] Getting Started with DirectX Audio (30.5013782701409%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Introduction to DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Getting Started (30.2869969536636%)
DirectX 8.1 (C++) > DirectShow
[DirectX 8.1 C/C++ Programmer's Reference] Getting Started with DirectX Audio (30.1808654496281%)
DirectX 8.1 (C++) > DirectX Audio > Introduction to DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Getting Started with DirectShow Editing Services (29.7123015873016%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services
[DirectX 8.1 Visual Basic Programmer's Reference] Getting Started with Direct3D (29.0242165242165%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide
[DirectX 7 Programmer's Reference] Getting Object Descriptors (28.7578162578163%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 8.1 C/C++ Programmer's Reference] Getting Started with Direct3D (28.7037037037037%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide
[DirectX 5 Programmer's Reference] Getting Started with Immediate Mode (28.1573498964803%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode
[DirectX 5 Programmer's Reference] Getting Started (27.6501574888672%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Getting Started
[DirectX October 2006 Documentation] Getting Started with DirectSound (27.1885521885522%)
DirectX Audio > DirectSound > Programming Guide
[DirectX 7 Programmer's Reference] Getting Started: Basic Graphics Concepts (26.3536155202822%)
Microsoft DirectX 7.0 > DirectDraw
[DirectX October 2006 Documentation] Getting Started with DirectMusic (26.2626262626263%)
DirectMusic
[DirectX 7 Programmer's Reference] Getting Started with Immediate Mode (22.0634920634921%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode