[DirectX 7 Programmer's Reference] Multiple DirectDraw Objects per Process (100%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX 3 Programmer's Reference] Multiple DirectDraw Objects per Process (73.030303030303%)
DirectDraw > DirectDraw Interface Overviews > IDirectDraw2 Interface
[DirectX 2 Programmer's Reference] Multiple DirectDraw Objects per Process (64.2857142857143%)
DirectDraw > Overview > Using DirectDraw
[DirectX 5 Programmer's Reference] Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0) (60.546875%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 3 Programmer's Reference] Multiple Palettes for Off-Screen Surfaces (55.6532099803757%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 5 Programmer's Reference] Multiple DirectDraw Objects per Process (55.026455026455%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 7 Programmer's Reference] Multiple-Monitor Systems (38.7362637362637%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials
[DirectX October 2006 Documentation] Multiple-Monitor Operations (30.1831501831502%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Multiple Views in Windowed Mode (29.5421245421245%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Multiple-Monitor Operations (27.6831501831502%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Multiple Views in Windowed Mode (27.0421245421245%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Presenting a Scene
[DirectX 8.1 C/C++ Programmer's Reference] Multiple-Monitor Operations (26.3736263736264%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 8.1 Visual Basic Programmer's Reference] Multiple-Monitor Operations (26.3736263736264%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 8.1 C/C++ Programmer's Reference] Multiple Views in Windowed Mode (25.7326007326007%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 8.1 Visual Basic Programmer's Reference] Multiple Views in Windowed Mode (25.7326007326007%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 7 Programmer's Reference] Multiple Texture Blending (25.5709976298212%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX October 2006 Documentation] Multiple-element Textures (18.8698556345615%)
DirectX Graphics > Direct3D 9 > Programming Guide > Advanced Topics > Pixel Pipeline
[DirectX 8.1 C/C++ Programmer's Reference] Multiple Techniques (18.4173669467787%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline > Effects