[DirectX 7 Programmer's Reference] Setting Device Windows (98.9583333333333%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Multiple-Monitor Systems > Focus and Device Windows
[DirectX 7 Programmer's Reference] Setting the Focus Window (90.625%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Multiple-Monitor Systems > Focus and Device Windows
[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (46.0187728937729%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 7 Programmer's Reference] Setting Palette Entries in Windowed Mode (46.0187728937729%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 5 Programmer's Reference] Setting Mode 13 (45.4181235431235%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 7 Programmer's Reference] Setting Mode 13 (45.4181235431235%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 7 Programmer's Reference] Setting Transformations (40.4651534526854%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 5 Programmer's Reference] Setting Focus and Device Windows (37.6860119047619%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Video Window (34.375%)
DirectX 8.1 (C++) > DirectShow > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (33.8710379658656%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX 5 Programmer's Reference] Setting Transformations (32.1192345003969%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Error Log (31.8497474747475%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Logging Errors
[DirectX 5 Programmer's Reference] Setting Display Modes (31.6964285714286%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Group Media Type (31.4439033189033%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX October 2006 Documentation] Setting Effects on Buffers (30.6662087912088%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Effects and Transitions (30.3030303030303%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX October 2006 Documentation] Setting Objects (30.2624458874459%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (29.0243271221532%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 2 Programmer's Reference] Setting Up the Lights (28.9781455104036%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (28.4340659340659%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (27.9761904761905%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (27.8417818740399%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (27.6825933075933%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX October 2006 Documentation] Setting Effects on Buffers (27.2435897435897%)
DirectX Audio > DirectSound > Programming Guide > Using Effects
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (27.0585317460317%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (26.6409266409266%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (25.7898351648352%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (24.9713827838828%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (24.9006054034517%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (24.7481684981685%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 2 Programmer's Reference] Setting the Render State (24.7167818740399%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (23.8988095238095%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (21.2344524218829%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the Render State (20.264624835676%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (18.4445488721805%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications