[DirectX 7 Programmer's Reference] Multiple-Monitor Systems (77.5297619047619%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials
[DirectX 7 Programmer's Reference] Multiple DirectDraw Objects per Process (41.9566544566545%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX 3 Programmer's Reference] Multiple DirectDraw Objects per Process (41.3073038073038%)
DirectDraw > DirectDraw Interface Overviews > IDirectDraw2 Interface
[DirectX 3 Programmer's Reference] Multiple Palettes for Off-Screen Surfaces (39.8806186337725%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 5 Programmer's Reference] Multiple DirectDraw Objects per Process (35.6735856735857%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 7 Programmer's Reference] Multiple Texture Blending (35.656862745098%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX October 2006 Documentation] Multiple-Monitor Operations (35.515873015873%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Presenting a Scene
[DirectX 5 Programmer's Reference] Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0) (34.9082341269841%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX October 2006 Documentation] Multiple-Monitor Operations (34.1269841269841%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Presenting a Scene
[DirectX 2 Programmer's Reference] Multiple DirectDraw Objects per Process (29.0995115995116%)
DirectDraw > Overview > Using DirectDraw
[DirectX October 2006 Documentation] Multiple Views in Windowed Mode (27.7201740911418%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Multiple Views in Windowed Mode (26.3312852022529%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Presenting a Scene
[DirectX 8.1 C/C++ Programmer's Reference] Multiple-Monitor Operations (25.515873015873%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 8.1 Visual Basic Programmer's Reference] Multiple-Monitor Operations (25.515873015873%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Multiple Render Targets (24.9801587301587%)
DirectX Graphics > Direct3D 9 > Programming Guide > Advanced Topics > Pixel Pipeline
[DirectX 8.1 C/C++ Programmer's Reference] Multiple Techniques (21.3789682539683%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline > Effects
[DirectX 8.1 C/C++ Programmer's Reference] Multiple Views in Windowed Mode (17.7201740911418%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 8.1 Visual Basic Programmer's Reference] Multiple Views in Windowed Mode (17.7201740911418%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene