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Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Using Ports
[DirectX October 2006 Documentation] Default Port (66.9565217391304%)
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[DirectX October 2006 Documentation] Default Audiopath (59.4502005347594%)
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[DirectX 8.1 C/C++ Programmer's Reference] Default Port (57.0286371237458%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio > Using DirectMusic Ports
[DirectX 8.1 C/C++ Programmer's Reference] Default Audiopath (46.4257250102838%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Default Audiopath (46.4257250102838%)
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DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
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DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > The Microsoft Unified Tuning Model
[DirectX October 2006 Documentation] Default (25.437565308255%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectPlay.Voice > Classes > CompressionGuid > Dynamic Properties and Fields
[DirectX October 2006 Documentation] Default (23.6742424242424%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > AdapterListCollection > Properties
[DirectX October 2006 Documentation] Default (23.1648380355277%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > D3DX > Dynamic Properties and Fields