[DirectX 7 Programmer's Reference] Performance Objects and Interfaces (100%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Architecture > Overview of DirectMusic Objects and Interfaces
[DirectX 7 Programmer's Reference] Performance Classes (75.7033248081841%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Architecture > Overview of DirectMusic Classes
[DirectX 7 Programmer's Reference] Performance Message Types (72.4744245524297%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Architecture > DirectMusic Messages
[DirectX October 2006 Documentation] Performance Message Types (56.0613810741688%)
DirectMusic > Advanced Topics in DirectMusic > Using DirectMusic Messages
[DirectX October 2006 Documentation] Performance Channels (53.2206119162641%)
DirectMusic > Introduction to DirectMusic > Elements of a DirectMusic Application
[DirectX October 2006 Documentation] Performance (48.8088472103817%)
DirectMusic > Introduction to DirectMusic > Elements of a DirectMusic Application
[DirectX 8.1 C/C++ Programmer's Reference] Performance Message Types (45.9772464587842%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio > Using DirectMusic Messages
[DirectX October 2006 Documentation] Performance Parameters (41.3647342995169%)
DirectMusic > Using DirectMusic
[DirectX 7 Programmer's Reference] Performance Optimization (40.0190362706347%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 2 Programmer's Reference] Performance Optimization (38.388601488026%)
Direct3D > Direct3D Overview > Performance Optimization
[DirectX 3 Programmer's Reference] Performance Optimization (38.388601488026%)
Direct3D > Direct3D Overview > Performance Optimization
[DirectX 8.1 Visual Basic Programmer's Reference] Performance Parameters (36.9251672240803%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Performance Parameters (36.1333120204604%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX October 2006 Documentation] Performance Optimizations (33.3720840114702%)
DirectX Graphics > Direct3D 9 > Programming Guide > Programming Tips
[DirectX 8.1 C/C++ Programmer's Reference] Performance Channels (31.4489813916571%)
DirectX 8.1 (C++) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Performance Channels (31.4489813916571%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 5 Programmer's Reference] Performance Optimization (29.6035805626598%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Performance Optimization
[DirectX 8.1 C/C++ Programmer's Reference] Performance Optimizations (29.3558184143223%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Programming Tips
[DirectX 8.1 Visual Basic Programmer's Reference] Performance Optimizations (29.3558184143223%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Programming Tips
[DirectX 8.1 C/C++ Programmer's Reference] Performance (27.0372166857748%)
DirectX 8.1 (C++) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Performance (27.0372166857748%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio