[DirectX 7 Programmer's Reference] Step 5: Define the Class Methods (80.3338001867414%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 2: Using Tools
[DirectX 7 Programmer's Reference] Step 2: Define the IUnknown Methods (73.968253968254%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 2: Using Tools
[DirectX 7 Programmer's Reference] Step 4: Define the ProcessPMsg Method (73.0802230802231%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 2: Using Tools
[DirectX October 2006 Documentation] Step 1: Create the Audiopath (70.5798319327731%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 2: Using Audiopath Objects
[DirectX October 2006 Documentation] Step 2: Retrieve the Buffer (70.5798319327731%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 2: Using Audiopath Objects
[DirectX October 2006 Documentation] Step 3: Play the File (70.0749525616698%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 1: Initialize (69.3396584440228%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 4: Close Down (69.3396584440228%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 7 Programmer's Reference] Step 1: Declare the Tool Class (69.3043884220355%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 2: Using Tools
[DirectX 7 Programmer's Reference] Step 3: Specify Message Types (67.0985060690943%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 2: Using Tools
[DirectX 5 Programmer's Reference] Step 3: Setting the Mouse Behavior (64.4377953201483%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[DirectX 5 Programmer's Reference] Step 2: Setting the Mouse Data Format (64.040339040339%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[DirectX 5 Programmer's Reference] Step 5: Managing Access to the Mouse (62.3136123136123%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[DirectX 5 Programmer's Reference] Step 6: Retrieving Buffered Data from the Mouse (61.8407990748416%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
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DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 5: Using Action Mapping
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DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
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DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 5: Using Action Mapping
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DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[DirectX 8.1 C/C++ Programmer's Reference] Step 5: Managing Access to the Mouse (59.006734006734%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
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DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 2: Using Audiopaths
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DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 5: Using Action Mapping
[DirectX 8.1 Visual Basic Programmer's Reference] Step 2: Setting Up Notifications (58.6254703901763%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 2: Using the Mouse
[DirectX 8.1 Visual Basic Programmer's Reference] Step 1: Setting Up the Mouse (58.6254703901763%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 2: Using the Mouse
[DirectX 8.1 Visual Basic Programmer's Reference] Step 2: Defining the Action Map (57.8459224598931%)
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[DirectX 3 Programmer's Reference] Step 2: Rotating the Palettes (56.1783804430863%)
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[DirectX 3 Programmer's Reference] Step 3: Joining a Session (55.9794372294372%)
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[DirectX 3 Programmer's Reference] Step 2: Setting the Palette (55.8937013540594%)
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[DirectX 3 Programmer's Reference] Step 3: Configuring the Session Description (55.8688947656616%)
DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby