[DirectX 7 Programmer's Reference] Reading Wave Data from a Resource (78.5714285714286%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials
[DirectX 5 Programmer's Reference] Reading Wave Data from a Resource (57.0707070707071%)
DirectX Foundation > DirectSound > DirectSound Essentials > Using Wave Files
[DirectX 8.1 C/C++ Programmer's Reference] Reading Wave Data from a Resource (48.5774094326726%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > Using Wave Data
[DirectX 8.1 Visual Basic Programmer's Reference] Reading Wave Data from a Resource (48.5774094326726%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > Using Wave Data
[DirectX 5 Programmer's Reference] Reading from a Wave File (43.4343434343434%)
DirectX Foundation > DirectSound > DirectSound Essentials > Using Wave Files
[DirectX 7 Programmer's Reference] Reading from a Wave File (43.4343434343434%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > Using Wave Files
[DirectX 8.1 C/C++ Programmer's Reference] Reading Wave Files (34.941045796309%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > Using Wave Data
[DirectX 8.1 Visual Basic Programmer's Reference] Reading Wave Files (34.941045796309%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > Using Wave Data
[DirectX 8.1 C/C++ Programmer's Reference] Reading ASF Files in DirectShow (33.1997863247863%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Windows Media Applications
[DirectX October 2006 Documentation] Reading WAV Data (32.3158051099228%)
DirectX Audio > DirectSound > Programming Guide > Using WAV Data