[DirectX 5 Programmer's Reference] IDirectSoundBuffer::SetCurrentPosition (100%)
DirectX Foundation > DirectSound > DirectSound Reference > Interfaces > IDirectSoundBuffer
[DirectX 5 Programmer's Reference] IDirectSoundBuffer::GetCurrentPosition (99.3421052631579%)
DirectX Foundation > DirectSound > DirectSound Reference > Interfaces > IDirectSoundBuffer
[DirectX 7 Programmer's Reference] IDirectSoundBuffer::SetCurrentPosition (94.4444444444444%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Reference > DirectSound C/C++ Reference > Interfaces > IDirectSoundBuffer
[DirectX 7 Programmer's Reference] IDirectSoundBuffer::GetCurrentPosition (93.7865497076023%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Reference > DirectSound C/C++ Reference > Interfaces > IDirectSoundBuffer
[DirectX 5 Programmer's Reference] IDirectSoundBuffer::SetPan (91.4473684210526%)
DirectX Foundation > DirectSound > DirectSound Reference > Interfaces > IDirectSoundBuffer
[DirectX 5 Programmer's Reference] IDirectSoundBuffer::SetFrequency (91.4473684210526%)
DirectX Foundation > DirectSound > DirectSound Reference > Interfaces > IDirectSoundBuffer
[DirectX 5 Programmer's Reference] IDirectSoundBuffer::SetFormat (91.4473684210526%)
DirectX Foundation > DirectSound > DirectSound Reference > Interfaces > IDirectSoundBuffer
[DirectX 7 Programmer's Reference] IDirectSoundBuffer::SetFrequency (85.8918128654971%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Reference > DirectSound C/C++ Reference > Interfaces > IDirectSoundBuffer
[DirectX 7 Programmer's Reference] IDirectSoundBuffer::SetFormat (85.8918128654971%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Reference > DirectSound C/C++ Reference > Interfaces > IDirectSoundBuffer
[DirectX 7 Programmer's Reference] IDirectSoundBuffer::SetPan (85.8918128654971%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Reference > DirectSound C/C++ Reference > Interfaces > IDirectSoundBuffer
[DirectX 3 Programmer's Reference] IDirectSoundBuffer::SetCurrentPosition (67.8571428571429%)
DirectSound > DirectSound Reference > IDirectSoundBuffer
[DirectX 3 Programmer's Reference] IDirectSoundBuffer::GetCurrentPosition (67.1992481203008%)
DirectSound > DirectSound Reference > IDirectSoundBuffer
[DirectX 2 Programmer's Reference] IDirectSoundBuffer::SetCurrentPosition (64.1666666666667%)
DirectSound > Reference > IDirectSoundBuffer Interface
[DirectX 2 Programmer's Reference] IDirectSoundBuffer::GetCurrentPosition (63.5087719298246%)
DirectSound > Reference > IDirectSoundBuffer Interface
[DirectX 3 Programmer's Reference] IDirectSoundBuffer::SetFormat (59.3045112781955%)
DirectSound > DirectSound Reference > IDirectSoundBuffer
[DirectX 3 Programmer's Reference] IDirectSoundBuffer::SetFrequency (59.3045112781955%)
DirectSound > DirectSound Reference > IDirectSoundBuffer
[DirectX 3 Programmer's Reference] IDirectSoundBuffer::SetPan (59.3045112781955%)
DirectSound > DirectSound Reference > IDirectSoundBuffer
[DirectX 2 Programmer's Reference] IDirectSoundBuffer::SetPan (55.6140350877193%)
DirectSound > Reference > IDirectSoundBuffer Interface
[DirectX 2 Programmer's Reference] IDirectSoundBuffer::SetFrequency (55.6140350877193%)
DirectSound > Reference > IDirectSoundBuffer Interface
[DirectX 2 Programmer's Reference] IDirectSoundBuffer::SetFormat (55.6140350877193%)
DirectSound > Reference > IDirectSoundBuffer Interface
[DirectX October 2006 Documentation] IDirectSoundBuffer (24.4283716537721%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.PrivateImplementationDetails > Structures