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[DirectX 7 Programmer's Reference] Creating Blending Stages (58.6470588235294%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending > Multiple Texture Blending
[DirectX October 2006 Documentation] Creating a Depth Buffer (35.2222222222222%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Creating Blending Stages (34.8655462184874%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending
[DirectX October 2006 Documentation] Creating a Depth Buffer (34.3888888888889%)
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Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
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