[DirectX 7 Programmer's Reference] Setting the Viewport Clipping Volume (95.2380952380952%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Viewport Clipping Volume (78.5714285714286%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Viewport Clipping Volume (78.5714285714286%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX 7 Programmer's Reference] Setting and Retrieving Clip Planes (30.7713963963964%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > User-defined Clip Planes > Using User-defined Clip Planes
[DirectX October 2006 Documentation] Setting Effects on Buffers (30.2795815295815%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 7 Programmer's Reference] Setting Transformations (30.222816399287%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Light Properties (30.1515151515152%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 8.1 C/C++ Programmer's Reference] Setting Transformations (29.7835497835498%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (29.7835497835498%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX October 2006 Documentation] Setting Effects on Buffers (29.0891053391053%)
DirectX Audio > DirectSound > Programming Guide > Using Effects
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Stream Source (29.0007215007215%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (29.0007215007215%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting the Stream Source (29.0007215007215%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting the Stream Source (29.0007215007215%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (28.8973063973064%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX 7 Programmer's Reference] Setting Blending Matrices (28.6263041697824%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Geometry Blending > Using Geometry Blending
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Error Log (28.6195286195286%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Logging Errors
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (28.0068542568543%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 5 Programmer's Reference] Setting the Render State (26.594982078853%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (25.3688739511823%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 3 Programmer's Reference] Setting the Render State (25.337777103628%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (24.7846085074346%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Shading Mode (24.5562770562771%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading
[DirectX October 2006 Documentation] Setting the Shading Mode (24.5562770562771%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Shading
[DirectX 5 Programmer's Reference] Setting up the 3-D Environment (24.5116487455197%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 5 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (24.4911521227311%)
DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications
[DirectX 2 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (23.3547884863674%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (23.3547884863674%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (23.2544437702947%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (22.4448973429952%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (21.6585497835498%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (20.9334124656705%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Render State (20.9334124656705%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (20.2504130832935%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (19.0178571428571%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface