[DirectX 7 Programmer's Reference] Selecting an Enumerated Device (34.7619047619048%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Enumerating Direct3D Devices
[DirectX October 2006 Documentation] Selecting a Client/Server Host (29.4261294261294%)
DirectPlay > Client/Server Sessions
[DirectX October 2006 Documentation] Selecting a Device (27.8014510844125%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Devices
[DirectX 7 Programmer's Reference] Selecting and Displaying a Mipmap (26.2770562770563%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Filtering > Texture Filtering With Mipmaps
[DirectX October 2006 Documentation] Selecting a Service Provider for a Client (25.7675928407636%)
DirectPlay > Client/Server Sessions
[DirectX 8.1 C/C++ Programmer's Reference] Selecting a Device (24.492673992674%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Device (24.492673992674%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX October 2006 Documentation] Selecting a Device (24.0401853048912%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices
[DirectX 8.1 C/C++ Programmer's Reference] Selecting from Multiple Input Devices of the Same Type (23.8694083694084%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > Video Control > Using the Video Control in Script
[DirectX 8.1 C/C++ Programmer's Reference] Selecting a Client/Server Host (23.7660256410256%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Client/Server Sessions
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Client/Server Host (23.7660256410256%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Client/Server Sessions
[DirectX October 2006 Documentation] Selecting a Host for a Peer-to-Peer Session (23.3736547690036%)
DirectPlay > Peer-to-Peer Sessions
[DirectX 8.1 C/C++ Programmer's Reference] Selecting and Paying Tolls (C++) (22.0848214285714%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > Conditional Access > Conditional Access for Client Applications (C++)
[DirectX 8.1 C/C++ Programmer's Reference] Selecting a Service Provider for a Client (21.0221232020012%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Client/Server Sessions
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Service Provider for a Client (21.0221232020012%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Client/Server Sessions
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Host for a Peer-to-Peer Session (19.2266696481813%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Peer-to-Peer Sessions
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Service Provider for a Peer-to-Peer Session (17.0702214452214%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Peer-to-Peer Sessions