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DirectX Input > DirectInput > Programming Guide > Action Mapping
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DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > Action Mapping
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DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers > Depth Buffers
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[DirectX 7 Programmer's Reference] Retrieving Material Properties (24.1368286445013%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 7 Programmer's Reference] Retrieving Light Properties (23.0179028132992%)
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