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Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
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[DirectX 7 Programmer's Reference] Retrieving Vertex Buffer Descriptions (34.8305132863956%)
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[DirectX October 2006 Documentation] Retrieving a Depth Buffer (30.0841750841751%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Retrieving Objects from an Audiopath (28.7779106858054%)
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[DirectX October 2006 Documentation] Retrieving a Depth Buffer (26.6750841750842%)
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DirectX 8.1 (C++) > DirectInput > Using DirectInput > Action Mapping
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DirectX 8.1 (C++) > DirectShow > About DirectShow > Event Notification in DirectShow
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