[DirectX 7 Programmer's Reference] About Vertex Buffer Rendering (100%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers > Using Vertex Buffers > Rendering From a Vertex Buffer
[DirectX 8.1 C/C++ Programmer's Reference] About the Render Engines (36.6866945315221%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Rendering a Project
[DirectX 7 Programmer's Reference] About Render States (29.066091954023%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX 7 Programmer's Reference] About the Border Color Texture Address Mode (28.5264396456257%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Basic Texturing Concepts > Texture Addressing Modes
[DirectX 7 Programmer's Reference] About the Mirror Texture Address Mode (28.4950128700129%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Basic Texturing Concepts > Texture Addressing Modes
[DirectX 7 Programmer's Reference] About the Wrap Texture Address Mode (28.2440476190476%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Basic Texturing Concepts > Texture Addressing Modes
[DirectX 8.1 C/C++ Programmer's Reference] About WDM Video Capture (28.0254515599343%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Video Capture
[DirectX 2 Programmer's Reference] About Retained Mode (27.6819923371648%)
Direct3D > Retained-Mode Overview
[DirectX 3 Programmer's Reference] About Retained Mode (27.6819923371648%)
Direct3D > Retained-Mode Overview
[DirectX 8.1 C/C++ Programmer's Reference] About the DirectShow Quartz.dll Objects (27.1633268692092%)
DirectX 8.1 (C++) > DirectShow > Appendixes > Using DirectShow with Visual Basic > Constructing Filter Graphs Using Visual Basic
[DirectX 8.1 C/C++ Programmer's Reference] About the Audio Capture Filter (26.9047619047619%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Audio Capture
[DirectX 8.1 C/C++ Programmer's Reference] About Effect Filters (25.7648099027409%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Transform Filters
[DirectX 3 Programmer's Reference] About DirectSound (25.5747126436782%)
DirectSound
[DirectX 2 Programmer's Reference] About Immediate Mode (24.3103448275862%)
Direct3D > Immediate-Mode Overview
[DirectX 3 Programmer's Reference] About Immediate Mode (24.3103448275862%)
Direct3D > Immediate-Mode Overview
[DirectX 3 Programmer's Reference] About DirectSetup (23.8505747126437%)
DirectSetup
[DirectX 5 Programmer's Reference] About DirectDraw Video-Port Extensions (22.2888953152111%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Video-Ports
[DirectX 3 Programmer's Reference] About DirectDraw (22.183908045977%)
DirectDraw
[DirectX 5 Programmer's Reference] About DMA Device Support (22.1669274366716%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 8.1 Visual Basic Programmer's Reference] About Devices (21.5840517241379%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 2 Programmer's Reference] About DirectSound (21.4942528735632%)
DirectSound > Overview
[DirectX 5 Programmer's Reference] About Mode 13 (20.6328154604017%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 5 Programmer's Reference] About DirectSound (20.3831417624521%)
DirectX Foundation > DirectSound
[DirectX 2 Programmer's Reference] About DirectSetup (20.3448275862069%)
DirectSetup > Overview
[DirectX 5 Programmer's Reference] About Direct3D Immediate Mode (20.3065134099617%)
DirectX Foundation > Direct3D Immediate Mode
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[DirectX October 2006 Documentation] About RIFF (18.4286626528006%)
DirectMusic > DirectMusic C/C++ Reference > DirectMusic File Format