[DirectX October 2006 Documentation] Fog State (65.2777777777778%)
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[DirectX 7 Programmer's Reference] Fog States (63.8461538461538%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Fog State (56.7873303167421%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Fog State (56.7873303167421%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Fog (52.766106442577%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Fog (52.2243107769424%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers
[DirectX October 2006 Documentation] Fog Register (29.7670807453416%)
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[DirectX October 2006 Documentation] Fog Parameters (28.8461538461538%)
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[DirectX October 2006 Documentation] Fog Color (27.457264957265%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Fog
[DirectX 7 Programmer's Reference] Fog Effects (23.8469251336898%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Mathematics of Direct3D Lighting
[DirectX 8.1 Visual Basic Programmer's Reference] Fog, Alpha Blending, Depth Buffers (23.1981254040078%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering
[DirectX 8.1 C/C++ Programmer's Reference] Fog, Alpha Blending, and Depth Buffers (22.6563297383731%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering
[DirectX 8.1 Visual Basic Programmer's Reference] Fog Parameters (21.210407239819%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers > Fog
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Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects
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[DirectX 8.1 Visual Basic Programmer's Reference] Fog Color (19.8215183509301%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers > Fog
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[DirectX 8.1 C/C++ Programmer's Reference] Fog Color (19.5119208277103%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers > Fog
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Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog
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DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Colors and Fog